After I chose a design for my door I imported the picture into Maya and moved it to the back of the grid. This is so that I could get the size of my door right. Next I created a cube from the polygon tab. I draged out a rectangular shape onto the grid, making sure it was the right width and then draged it up to the hight I wanted. After that I used the split polygon tool too creat smaller rectangle shapes on the front of my door, two larger rectangle on the top and bottom of the door and then smaller ones inside those. Then I used the extrude tool to pull them in slightly.
After that I used the cube from the polygon tab again and created a door frame using three long rectangles and two smaller ones for the hinges. I also used the sphere from the same tab to create a handle. After that I used the split polygon tool again to split up the door frame so that it would be easier to UV map.